![]() ![]() He's the Director of the Hardware (Prototype) Labs, has a PHD in Materials Science. According to the developer notes, "Jorgen is in his 50's.There is a children's drawing posted in his office that implies Thorstein may have a wife and daughter.This is completely random (confirmed by an Arkane developer). After the encounter, January will state, randomly, that Thorstein either admired you or resented you.Jorgen Thorstein can be encountered as a Phantom in his office. Thorstein is also presumably killed by the Typhon. Thaddeus does not make it to Thorstein's office, and Dr. When the Typhon attack occurs, Thorstein calls Thaddeus to meet him in his office so they can evacuate and tells Thorstein to bring a Gloo Gun and anything else he can find, such as exotic material and Neuromods. Thorstein offers to give new Recycler Charge fabrication plans to Lily Morris and orders Franklin to move the psychotronic transistor elements from the old satellite into the new one, but neither gets done due to the Typhon breaking containment. Thorstein also emails Thaddeus to keep an eye on Franklin Goode, who had been spending a lot of time on personal projects and recreational pursuits, on suspicion he would use the Artax Propulsion System to access unauthorized areas. He leaves Thaddeus York his office door code in his absence. Need help cracking more codes? Our Prey guide gives you workstation passwords and door keycodes, as well as helps you find your first gun.When Lorenzo Calvino calls in sick, Thorstein gives the Looking Glass presentation that Calvino had been scheduled to do. The Station Exteriorĭr Igwe’s Cargo Container: It obviously isn't a safe, but it could have something worth grabbing any way. ![]() Neuromod Areaĭebriefing Room: You go through the testing labs to get to this room. The code is 5150 for this safe. DeVries' Office: The Trauma Center is where you will find Dr. Security: In the security room, go behind the desk to find the safe. Security Station: There's a note on Erica Teague’s body. But make sure you have a Leverage I skill to get it. The code can be found under a grate in the corner of the lab. The code matches the atomic numbers of those elements in order, so 9954 will get you in.īallistics Lab: This one is also dynamically generated. The key is a sticky note in his office with several periodic table elements. Thorstein's Office: Inside the lab, you will find Dr. Move the rolls to find a note with the code on it. You can find the code in the restroom on the shelf with the toilet paper rolls on top. Magnetosphere Control Room: Here is one of the dynamically generated codes. A note on the back of it reveals the code. You can find out what it is by going to the Command Center and finding Danielle Sho's computer. Multiple Safes: There are two safes in this area, but this randomized code works for both. Calvino's Office: If you listen to the Notes 3 recording, you'll find out that the safe code is 0523. She's happy to give you the ever-changing code. Cargo AreaĬargo Bay Security: In Cargo Bay A, find Sarah Elazar and talk to her. The Captain’s Loft: The desk is hiding a note under a book with the code. Note that these locales are not in any particular order, so just find out where you are in the game and look it up here: The Bridge If we don't have the codes, we'll tell you where to locate them. Here, we will tell you where to find the safes that are out in the open in the game, and the codes. ![]() In other cases, it is dynamic, meaning ti will change will be different for each player and playthrough. In many cases the code to access the safe is a set four-digit number. ![]() If you find a safe, you need to get in and out quickly and efficiently with the goods. When you are running from enemies in Prey, you don't have time to play safecracker or industrial spy. ![]()
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