![]() So, upgrade to a newer version, or if you can't, choose to create small SH3T files rather than a big one if you don't want your SH3D files to grow too fast.įor interested programmers, source code is committed in the TexturesLibraryEditor SVN module separated from SweetHome3D one. Note also that during its development, I discovered a bug in Sweet Home 3D 3.6 and previous versions, that will save all the images of a SH3T library in a SH3D file as soon as you use only one of them. ![]() This editor should be stable, but I release it as a beta version to fix easily bugs that may appear. As always create backups to ensure you won't loose your work. This tool is also a translation tool that will help translators to localize more easily SH3T files: the name and the category entered in the modification dialog depends on the language chosen in the tool bar, and when you select a new language in this drop down list, all the categories belonging to 4 default categories are automatically translated into the selected language, if the language belongs to the ones supported by Sweet Home 3D at this time.Ĭaution, there's no undo/redo feature. As the screen capture shows, the modification dialog displays the attributes of a texture (for those interested it's even possible to edit the ID attribute after a small modification in the program). Once they are imported, you may modify each texture, or by group after selecting them. ![]() Very similar to the Furniture Library Editor, this tool will let you import more than a texture image at a time either with a classic file dialog displayed by the Import textures tool, or by dropping the files in the window of the tool if your system supports this feature. If you look for an icon for it, take the following one based on a texture of mine: ![]() Supported systems are Windows, Mac OS X 10.4 to 13, Linux and probably any system that supports Java 1.5. ![]()
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